Darkness Encoded (Devlog Assets List)


References: 

Brackeys on YouTube

Dani Krossing on  YouTube 







Assets List:

Animations

 

The Animation states used to animate the player.

 

 

Background

 

A list of the assets and prefabs used to illustrate the background. All drawn from Adobe Photoshop.

Music

 

Music by Bensounds a copyright free website.

Scenes

 

A list of the scenes within the game.

Scripts

 

A list of every script within the assets of the game.

Player

 

The Player original frames 4 per animation. Drawn by Dominic Rose using ‘Procreate’.

TextMesh Pro

 

Used for a color prefab for text elements.

Transition Up

Small Background Photoshop Pieces

Betterdays by (Bensounds)

Credit Scene

 

(Displays the credits Scene once the credits button is pressed).

AudioManager

Ascending

IMG_0685

IMG_0686

IMG_0687

IMG_0688

 

Colours.asset

Transition Down

Background Prefabs

Betterdays.mp3

Game Over Scene

 

(Displays the button overlay to switch from the GamePlay Scene to the Upgrade Scene).

 

Booster rockets

Descending

IMG_0697

IMG_0696

IMG_0694

IMG_0693

 

 

Rocket Transition

Trimming and Testing

MasterVolume.mixer

GamePlay

 

(Main Play Scene)

Currency UI

Horizontal

IMG_0689

IMG_0690

IMG_0691

IMG_0692

 

 

Transition Up testing

 Prefab 2 (Second Attempt with the induvial Photoshop Assets)

 

Main Menu

 

(Displays the buttons to settings, credits, and play).

Enter

Rocket

IMG_0697

IMG_0698

IMG_0699

IMG_0700

 

 

Transition Down testing

Rock Thinggy

 

Settings

 

(Displays the audio settings volume sliders).

 

GameScene

 

 

Flaming Bird Test

Rock

 

TheEnd

 

(The end game Scene at the completion of the game).

 

MainMenu

 

 

Horizontal

Trees

 

Upgrade Scene

 

(The Menu that handles upgrades and switching between scenes).

 

Parallax

 

 

Ascending

Mountains (1,2,3,4)

 

 

PlayerCollision

 

 

Descending

Gradient

 

 

Score_UI

 

 

 

Space_key_s

 

 

Settings Menu

 

 

 

Rectangle (Sky Testing)

 

 

SquishyMovement

 

 

 

Sprite Mask (Testing)

 

 

That’s_The_Game

 

 

 

ZV4 (Complication of sprites prefab)

 

 

UpgradeScene

 

 

 

ZV5 (Refined version of complication of sprites prefab)

 

 

UpgradeManager

 

 

 

Redrawn collection of new Photoshop assets (FINAL)

 

 

RocketTrue

 

 

 

Space_key_s

 

(This was the only asset used from the internet a spacebar key for a button).

 

 

PlayerUI

 

 

 

 

 

 

OnCollisionEnd

 

 

 

 

 

 

MasterSingleton

 

 

 

 

 

 

Kill

 

 

 

 

 

 

EndGameListener

 

 

 

 

 

 

ButtonEnableDisable

 

 

 

 

 

 

Boosterboi

 

 

 

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