Darkness Encoded (Devlog Assets List)
References:
Brackeys on YouTube
Dani Krossing on YouTube
Assets List:
Animations
The Animation states used to animate the player.
| Background
A list of the assets and prefabs used to illustrate the background. All drawn from Adobe Photoshop. | Music
Music by Bensounds a copyright free website. | Scenes
A list of the scenes within the game. | Scripts
A list of every script within the assets of the game. | Player
The Player original frames 4 per animation. Drawn by Dominic Rose using ‘Procreate’. | TextMesh Pro
Used for a color prefab for text elements. |
Transition Up | Small Background Photoshop Pieces | Betterdays by (Bensounds) | Credit Scene
(Displays the credits Scene once the credits button is pressed). | AudioManager | Ascending IMG_0685 IMG_0686 IMG_0687 IMG_0688
| Colours.asset |
Transition Down | Background Prefabs | Betterdays.mp3 | Game Over Scene
(Displays the button overlay to switch from the GamePlay Scene to the Upgrade Scene).
| Booster rockets | Descending IMG_0697 IMG_0696 IMG_0694 IMG_0693
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Rocket Transition | Trimming and Testing | MasterVolume.mixer | GamePlay
(Main Play Scene) | Currency UI | Horizontal IMG_0689 IMG_0690 IMG_0691 IMG_0692
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Transition Up testing | Prefab 2 (Second Attempt with the induvial Photoshop Assets) |
| Main Menu
(Displays the buttons to settings, credits, and play). | Enter | Rocket IMG_0697 IMG_0698 IMG_0699 IMG_0700
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Transition Down testing | Rock Thinggy |
| Settings
(Displays the audio settings volume sliders).
| GameScene |
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Flaming Bird Test | Rock |
| TheEnd
(The end game Scene at the completion of the game).
| MainMenu |
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Horizontal | Trees |
| Upgrade Scene
(The Menu that handles upgrades and switching between scenes).
| Parallax |
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Ascending | Mountains (1,2,3,4) |
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| PlayerCollision |
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Descending | Gradient |
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| Score_UI |
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| Space_key_s |
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| Settings Menu |
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| Rectangle (Sky Testing) |
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| SquishyMovement |
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| Sprite Mask (Testing) |
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| That’s_The_Game |
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| ZV4 (Complication of sprites prefab) |
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| UpgradeScene |
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| ZV5 (Refined version of complication of sprites prefab) |
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| UpgradeManager |
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| Redrawn collection of new Photoshop assets (FINAL) |
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| RocketTrue |
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| Space_key_s
(This was the only asset used from the internet a spacebar key for a button). |
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| PlayerUI |
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| OnCollisionEnd |
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| MasterSingleton |
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| Kill |
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| EndGameListener |
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| ButtonEnableDisable |
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| Boosterboi |
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Darkness Encoded
KIT109 - 2023 - Semester 1 - Game
Status | In development |
Author | isaac.bieman |
Tags | 2D, Side Scroller, upgrades |
More posts
- Darkness Encoded (Progress DevLog 6 - Testing)Jun 12, 2023
- Darkness Encoded (Progress Devlog 5)Jun 12, 2023
- Darkness Encoded (Progress DevLog 4)Jun 12, 2023
- Darkness Encoded (Progress DevLog 3)Jun 12, 2023
- Darkness Encoded (Progress DevLog 2)Jun 12, 2023
- Darkness Encoded (Progress DevLog 1)Jun 09, 2023
- Darkness Encoded (Devlog Hierarchy)Jun 07, 2023
- Darkness Encoded (Devlog ScreenShots)Jun 07, 2023
- Darkness Encoded (Devlog User Guide)Jun 07, 2023
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